Build games with people who care
We create well-designed mobile games with a focus on atmosphere, emotions, and long-term player engagement. If this sounds like something you enjoy doing, please let us know
Hiring Process
Portfolio Review
We carefully review your resume, portfolio, or previous work to understand your experience, skills, and potential. We value thoughtful work and genuine interest in game development as much as experience
Intro Call
A short online conversation where we introduce Saiotix Games, learn more about you, discuss your background, interests, and answer any initial questions
Test (optional)
For some positions, we may offer a small paid test task. It helps us understand your approach to real production work while giving you a chance to experience how we collaborate
Final Interview
We discuss the results, answer remaining questions, talk about responsibilities, workflow, expectations, and make sure we're a good fit for each other
Welcome to Saiotix
Once everything is agreed, you'll join the team, get access to our tools and documentation, meet your teammates, and start building great games together

2D Artist

Full-time Remote Worldwide

We're looking for a 2D Artist to create high-quality game artwork based on an established visual concept. You'll illustrate environments, props, UI elements, icons, and other in-game assets while maintaining a consistent visual style and preparing artwork ready for implementation in Unity

What you'll do
  • Create game assets based on an approved visual concept
  • Draw environments, props, UI elements, icons, and other illustrations
  • Prepare production-ready artwork for implementation in Unity
  • Maintain consistency across all visual assets
  • Iterate on assets based on feedback from the team
What we're looking for
  • Strong illustration and digital painting skills
  • Ability to accurately follow an established art style
  • Good understanding of composition, color, and lighting
  • High attention to detail and consistency
  • Portfolio with polished finished artwork
Nice to have
  • Experience creating assets for games
  • Understanding of Unity asset pipeline
  • Experience with Photoshop, Illustrator, or similar tools
  • Interest in mobile games

Lead 3D Artist

Full-time On-site Busan, South Korea

We’re looking for a Lead 3D Artist to join our team in Busan and take ownership of the visual quality and production of our 3D assets. This is a hands-on role: you’ll create key assets, guide other artists, maintain a consistent visual style, and help build an efficient pipeline from concept to Unity

What you'll do
  • Create stylized 3D characters, environments, props, and other game assets
  • Build clean, game-ready models based on concepts and references
  • Create UVs, textures, materials, and texture bakes
  • Prepare and import assets into Unity
  • Optimize models and textures for mobile performance
  • Review the work of other artists, provide clear feedback, and maintain consistent quality across the project
What we're looking for
  • Strong modeling, sculpting, and texturing skills
  • Good understanding of topology, UV mapping, baking, and materials
  • Ability to guide other artists and communicate visual and technical decisions clearly
  • Understanding of proportions, silhouette, color, and visual hierarchy
  • Experience with Blender, Maya, 3ds Max, ZBrush, Substance 3D, or similar tools
  • Portfolio featuring polished, production-ready 3D assets
Nice to have
  • Experience working on stylized or mobile games
  • Practical knowledge of the Unity asset pipeline
  • Character rigging and basic animation skills
  • Experience with shaders, lighting, or VFX
  • Understanding of technical limitations and performance optimization
  • Experience working with modular environments or asset kits

Game Designer

Full-time On-site Busan, South Korea

We're looking for a Game Designer to join our team in Busan and help shape engaging game experiences. You'll work on core mechanics, progression, balance, and moment-to-moment gameplay, turning ideas into clear systems that can be tested, improved, and brought to life with the development team

What you'll do
  • Design core gameplay mechanics, systems, and game rules
  • Develop progression, rewards, difficulty, and balance
  • Create clear game design documentation and feature specifications
  • Build and test prototypes together with developers
  • Analyze player experience and improve features based on playtests and data
  • Collaborate with artists and developers throughout production
What we're looking for
  • Strong understanding of game mechanics, player motivation, and progression systems
  • Ability to explain ideas clearly through documentation, diagrams, and examples
  • Analytical thinking and confidence working with numbers and balance
  • Ability to identify gameplay problems and propose practical solutions
  • Good communication skills and a collaborative approach
  • Portfolio, prototypes, or documented game design work
Nice to have
  • Experience designing mobile games
  • Experience working with Unity
  • Understanding of free-to-play systems and game economy
  • Experience with level design
  • Basic prototyping or scripting skills
  • Interest in stylized multiplayer and casual games
– join our team –

Interested?

We'd love to see your work

Send us your portfolio and a short introduction. Tell us about yourself, your experience, and the games you'd love to create with us.